For the duration of this game, you will have one (1) melee weapon and one (1) ranged weapon with the following constraints:
Melee: A non-magical melee weapon of your choice ( e.g. a frying pan, a bat, a sword, a guitar, a chainsaw, or a life-size statue of intensity ) that allows for a little more creative freedom. Just remember that, like with the ranged weapon, the melee weapon is only ever going to be capable of hitting a single target, performing a single strike, and incurring a single point of damage.
Ranged: A non-magical ranged weapon of your choice ( e.g. like a pistol or a bow ) that's only defining feature is going to be its cosmetic modifications. No matter what you choose it's only ever going to be capable of hitting a single target, performing a single shot, and incurring a single point of damage.
Please reply here with your character's weapon choices.
Turn in 1: Arm Yourself
Melee: A non-magical melee weapon of your choice ( e.g. a frying pan, a bat, a sword, a guitar, a chainsaw, or a life-size statue of intensity ) that allows for a little more creative freedom. Just remember that, like with the ranged weapon, the melee weapon is only ever going to be capable of hitting a single target, performing a single strike, and incurring a single point of damage.
Ranged: A non-magical ranged weapon of your choice ( e.g. like a pistol or a bow ) that's only defining feature is going to be its cosmetic modifications. No matter what you choose it's only ever going to be capable of hitting a single target, performing a single shot, and incurring a single point of damage.
Please reply here with your character's weapon choices.