the Mototov Cocktail is a special* spawning throw-able weapon that engulfs the targeted area with flames for a couple of seconds, burning 1d6 common infected or ½ 1d6 special infected ( rounded up ). *It will appear in circumstances of severe danger, assigned randomly to one+ of the remaining idol[s], though it can be passed around for no penalty.
[ With one final blow from the zombies, the wooden barricade shatters in an array of splinters as the door slams open inwards. Rusty hinges creak and bend as they are pushed past their stress points. One even clatters to the ground.
Even with more time (which you do not have), those doors are beyond your ability to repair. And the first zombie shoulders its way inside your shelter.
It looks like there is only one option left: Stand and fight. ]
Round 2
"We██l be ther█ in ███. Mak█ s█r█ y█u cl███r t██ ar██. I d███t wa██ o█r █irs█ a█t ██ ki█d██ss t█ █e o█r la█t."
[ A sliver of hope - someone is on their way. You just have to hold out until they arrive. ]
Zombie Encounter
Normal Zombies
Normal Zombie C
Normal Zombie D
Normal Zombie E
Special Zombies
Charger A
Smoker A
Smoker B
Smoker C
Turn in: Defend Yourself
List the two zombies your idol is attacking and the attack result (1d6).
Attacks will be executed in turn-in order.
Re: Turn in: Defend Yourself
Re: Turn in: Defend Yourself
GOT ITEM
Re: Turn in: Defend Yourself
Re: Turn in: Defend Yourself
Re: Turn in: Defend Yourself
Event: The Door Fails
[ With one final blow from the zombies, the wooden barricade shatters in an array of splinters as the door slams open inwards. Rusty hinges creak and bend as they are pushed past their stress points. One even clatters to the ground.
Even with more time (which you do not have), those doors are beyond your ability to repair. And the first zombie shoulders its way inside your shelter.
It looks like there is only one option left: Stand and fight. ]
Discussion/Mingle